Hellfire

     Notes: This is a large, long-range ATGM developed for use by helicopters against armored vehicles.  Hellfire is laser-guided, and is actually able to climb out of cover and acquire a target illuminated by a third party.  Only one phase of illumination is required for target lock-on.  Some Hellfires were produced on an experimental basis as antiradar missiles, with IRFF guidance, and with ICM warheads.  These variants are extremely rare.  The Hellfire is supersonic and travels 1985 meters per phase.  The ground mount is currently used by Sweden, but other countries are evaluating it.

     AGM-114A, B, and C are straightforward shaped-charge warheads with semi-active laser homing guidance. They have a relatively short range and represent the first generation of Hellfire. The AGM-114D is a slightly improved version of the AGM-114C with an FF seeker; it was not produced in quantity. The AGM-114F is an upgrade of the AGM-114C, with a tandem HEAT warhead to be more effective against vehicles equipped with ERA.

     The AGM-114E was an experimental SEAD (Suppression of Enemy Air Defenses) version of the Hellfire.  This variant contains six DP bomblets in its warhead, each with a Damage of C2 B15; the fragments are designed to shear off antennas, and the bomblets can also penetrate armor (from the top, usually) with a Penetration of 10C. The missile is guided by a seeker which homes in on enemy radar emissions.

     The AGM-114K is not an upgrade of earlier Hellfires, being rather a new design, but is also equipped with a tandem warhead, which is more effective than earlier Hellfires. The AGM-114K-2A adds a fragmentation jacket to the warhead, making it more effective against personnel.

     The AGM-114L series is guided by fire and forget millimeter wave (MMW) radar, with backup inertial guidance. This allows, in addition to fire and forget capability, the Hellfire to home in on targets when obscured by weather or battlefield obscurants. The L-7/8A versions are designed to down UAVs, hence their wide burst radius, to throw a wall of fragments in the path of the UAV; they are also quite useful against infantry in the open.

     The AGM-114M is primarily designed for its blast/fragmentation effects, with the addition of incendiary fragments. It has limited effectiveness against armored targets.

     The AGM-114N uses a metal-augmented charge (MAC), hence it often being called the Hellfire MAC.  This is a thermobaric-type warhead using a probable mix of aluminum and magnesium micro-powder (this is a best guess; I have not been able to actually find the formula of the N’s warhead) to produce the thermobaric effect. The warhead has a considerable antipersonnel and bunker effect, and the warhead may be delayed detonating until penetration into a bunker or light armored target, or be fused for point-detonation, with this being selected by the gunner or weapons officer.

     The AGM-114P series was designed primarily for use by UCAVs such as the Predator and Reaper.  The AGM-114P-2A/B adds a fragmentation jacket; the P-2 series also has programmable fuzing in the same manner as the AGM-114N.

     The AGM-114R is equipped with a multifunction warhead, broadly capable against a wide variety of targets. It was meant to replace a number of earlier Hellfire variants, but has only partially done so; in addition, the AGM-114R and earlier Hellfires may themselves be replaced by the Joint Air to Ground Missile (JAGM). The AGM-114R-9E/H is designed to limit collateral damage, keeping the antiarmor effects while limiting the blast radius and concussion.

     Variously called by the troops the Ninja Missile and Flying Ginsu, the AGM-114R-9X has no warhead, thus virtually eliminating collateral damage. When fired, six sword-like blades pop out from the sides of the missile, further damaging the target, in addition to the effects of being hit by a 49-kilogram rocket-powered block of metal and concrete.  This variant is used for assassination attacks against enemy leaders.

     Twilight 2000 Notes: The Hellfire was adapted to vehicular mounts for use on the M2A3 and M3A3 Bradley Fighting Vehicles, the Hellfire HMMWV, and some other ground vehicle mounts. Variants above the AGM-114M are not available in the Twilight 2000 timeline.

Weapon

Weights

Missile Caliber

Guidance

Missile Speed

Prices

Hellfire

(Ground Mount) 48 kg; (AGM-114A-K Missiles) 45 kg; (AGM-114L-R Missiles) 49 kg

178mm

(AGM-114D) IR Fire and Forget; (AGM-114E) Antiradiation; (AGM-114L) MMW Fire and Forget; (Others) Laser Designation

1985

(Ground Mount) $31280; (AGM-114A/B/C Missile) $1658; (AGM-114D Missile) $6558; (AGM-114E Missile) $3716; (AGM-114F Missile) $8469; (AGM-114K Missile) $8453; (AGM-114L Missile) $19223; (AGM-114M Missile) $9510; (AGM-114N Missile) $14265; AGM-114P Missile) $9270; (AGM-114R Missile) $10197; (AGM-114R-9X Missile) $5098

 

Weapon

Reload

Round

Min Range

Max Range

Damage

Pen

Difficulty

Hellfire (AGM-114A/B/C Missile)

5

HEAT

200

6000

C31  B45

136C

AVG

Hellfire (AGM-114D Missile)

5

HEAT

200

6000

C32  B45

136C

AVG

Hellfire (AGM-114E Missile)

6

ICMDP

200

7000

B80

Grenade*

ESY

Hellfire (AGM-114F Missile)

5

HEAT-T

200

8000

C37  B60

152C/190C

AVG

Hellfire II (AGM-114K Missile)

5

HEAT-T

200

11000

C42  B65

166C/207C

ESY

Hellfire II (AGM-114K-2A Missile)

5

HEAT-T-FRAG

200

11000

C32  B81

166C/207C

ESY

Hellfire II (AGM-114L Missile)

6

HEAT-T-HE

200

8000

C63  B80

182C/227C

ESY

Hellfire II (AGM-114L-7/8A Missile)

6

HEAT-HE-FRAG

200

8000

C47  B100

227C

ESY

Hellfire II (AGM-114M Missile)

6

HEAT-T-FRAG

200

11000

C47  B100**

90C

ESY

Hellfire (AGM-114N Missile)

6

Thermobaric

200

11000

C71  B50***

68C***

ESY

Hellfire II (AGM-114P Missile)

6

HEAT-T

200

11000

C45  B68

182C/227C

ESY

Hellfire II (AGM-114P-2A/B Missile)

6

HEAT-T-FRAG

200

11000

C34  B85***

182C/227C***

ESY

Hellfire II (AGM-114R Missile)

6

HEAT-T-FRAG

200

8000

C34  B85***

182C/227C***

ESY

Hellfire II (AGM-114R-9E/9H Missile)

6

HEAT-T-FRAG

200

8000

C26  B43***

182C/227C***

ESY

Hellfire II (AGM-114R-9X Missile)

5

KEP

200

8000

C0  B0

35C

ESY

**The fragments include incendiary fragments.  Treat as a WP explosion.

***This warhead has a delay fuze, allowing it to penetrate a target before the warhead explodes.

 

Javelin

     Notes: This weapon is an upgraded version of the Tankbreaker ATGM listed in the Twilight 2000 Version 2.2 rules.  (The Tankbreaker was an experimental missile that led to the Javelin, but was never actually fielded). While the missile is heavier and more capable, the firing unit is lighter and easier to carry.  The firing unit uses thermal imaging for night launches, and incorporates a 9x magnifying sight.  Like the Tankbreaker, the Javelin is fire-and -forget and top-attacking.  Unlike the Tankbreaker, the warhead is a tandem warhead. 

     Twilight 2000 Notes: The Javelin began to replace the Tankbreaker and Dragon just before the Twilight War in 1995, and a few were exported to friendly countries in Europe and to countries such as South Korea, Saudi Arabia, and Israel.

Weapon

Weights

Missile Caliber

Guidance

Missile Speed

Prices

Javelin

(Launcher) 6.4 kg; (Missile) 15.9 kg

127mm

FLIR Fire and Forget

1000

(Launcher) $6520; (Missile) $8531

 

Weapon

Reload

Round

Min Range

Max Range

Damage

Pen

Difficulty

Javelin

2

HEAT-T-TA

50

2500

C21  B45

116C/146C

ESY

 

LOSAT

     Notes: LOSAT (Line-Of-Sight AntiTank) was due to be adopted around 2005 by NATO as an antiarmor and antiaircraft missile.  It would have been initially deployed from specially modified HMMWVs, but was adapted to other vehicles. The LOSAT is merely a tungsten slug powered by a high-velocity rocket engine, guided by a laser designator or fire-and-forget guidance.  It uses its speed to penetrate virtually all armor and catch targets before they can dodge away.  The LOSAT is launched from vehicle or aircraft pallets.  The LOSAT also has the ability to be fired as an unguided rocket. 

     Twilight 2000 Notes: Only 22 examples of this weapon were available at the time of the Twilight War; all were deployed to the Middle East.

Weapon

Weights

Missile Caliber

Guidance

Missile Speed

Prices

LOSAT

(Launcher) Vehicular Launcher; (Missiles) 80 kg

163mm

(LOSAT-1) Laser SACLOS or Designation; (LOSAT-2) CCD Fire and Forget

7620

(Launcher) Vehicular Launcher; (LOSAT-1) $12068; (LOSAT-2) $5968

 

Weapon

Reload

Round

Min Range

Max Range

Damage

Pen

Difficulty

LOSAT-1

19

KEP

30

8800*

110

302/292/248/131*

AVG

LOSAT-2

19

KEP

30

8800*

110

302/292/248/131*

ESY

LOSAT (Any)

19

KEP

0

550**

110

302**

Rocket

*Penetration is 302 at ranges from 30-2200 meters, 292 from 2201-4400 meters, 248 from 4401-6600 meters, and 131 from 6601-8800 meters.

**In the unguided mode, the LOSAT is aimed and fired like a rocket launcher.  At this short range, penetration is always 302.

 

M47 Dragon Series 

     Notes: The Dragon was developed in the late 1960s to replace the 90mm recoilless rifle in US service as a MAW (Medium Antiarmor Weapon).  Early versions proved to be none too potent against armor, though hundreds were used as bunker busters by the US and Israelis.  The Dragon PIP (Product Improvement Program) produced the M47A2 Dragon 2, M47A3 Dragon 2T, and M47A4 Dragon 3, with the Dragon 2 improving penetration, the Dragon 2T using a heavier tandem warhead, and the Dragon 3 improving range and penetration as well as adding a day/night tracker.  The Dragon’s missile tube and launcher are disposable, and any tracker can fire any missile type.  Though the Dragon 1 and 2 were widely fielded, the Dragon2T and Dragon 3 largely fell by the wayside in favor of the Javelin in the US and the Gill and Spike in Israel.

     Twilight 2000 Notes: The Dragon 2T and 3 were produced in larger numbers than in the Notes; they were deployed mostly in the Continental US and in Canada.

     Merc 2000 Notes: All four of these missiles were produced, but the 2T and 3 ended up mostly in Third World countries, and most stocks of the Dragon 1 and 2 were also sold off after the fielding of the Tankbreaker, and later the Javelin.

Weapon

Weights

Missile Caliber

Guidance

Missile Speed

Prices

Dragon 1

(Sight Unit) 6.2 kg; (Missile) 14 kg

127mm

Wire SACLOS

445

(Sight Unit) $1650; (Missile) $228

Dragon 2

(Sight Unit) 6.97 kg; (Dragon 2 Missile) 15.4 kg, (Dragon 2T Missile) 16.16 kg

127mm

Wire SACLOS

435

(Sight Unit) $2650; (Dragon 2 Missile) $236, (Dragon 2T Missile) $553

Dragon 3

(Sight Unit) 12.2 kg; (Dragon 3 Missile) 23.8 kg

127mm

Wire SACLOS

435

(Sight Unit) $3650, (Missile) $339

 

Weapon

Reload

Round

Min Range

Max Range

Damage

Pen

Difficulty

Dragon 1 (M47A1)

1

HEAT

65

1000

C16  B40

83C

AVG

Dragon 2 (M47A2)

1

HEAT

65

1000

C19  B45

129C

AVG

Dragon 2T (M47A3)

3

HEAT-T

65

750

C24  B50

103C/129C

AVG

Dragon 3 (M47A4)

3

HEAT

65

1500

C19  B45

133C

AVG

 

Predator

     Notes:  This is a short-range ATGM designed for use in street fighting.  It is designed to partially supplement the M136 and M72 rocket launchers, and provides a much superior weapon to either of those weapons.  The Predator can be fitted with either an HEDP anti-bunker warhead (in which case it is known as the MPIMSRAW or Predator-AB), or the standard top-attack EFP warhead.  The missile comes pre-packed and is disposable.  As of 2003, the Predator is being deployed in small numbers in the US, and the British, Norwegians, Israelis, and South Africans are looking at it.

     Twilight 2000 Notes: This weapon began to equip US Army and Marines in 1997, and was rather rare in the Twilight War. 

     Merc 2000 Notes: Predator largely fell victim to budget cuts in the early 2000s.

Weapon

Weights

Missile Caliber

Guidance

Missile Speed

Prices

Predator

(Launcher/Missile) 9 kg

140mm

IR Fire and Forget

1500

(Launcher/Missile) $5828

Predator-AB

(Launcher/Missile) 9 kg

140mm

IR Fire and Forget

1500

(Launcher/Missile) $7924

 

Weapon

Reload

Round

Min Range

Max Range

Damage

Pen

Difficulty

Predator

0

EFP-TA

17

600

C20  B65

111C

ESY

Predator-AB

0

EFP-FRAG-HE

17

600

C22  B80

48C

ESY

 

Shillelagh 

     Notes:  An ATGM used in the 152mm gun/missile system of the M60A2 and M551 tanks.  The Shillelagh is fired through the gun tube of the M551 Sheridan (the M60A2 being long out of service) and uses IR guidance.  There are significant disadvantages to the Shillelagh, such as its high minimum range, the tendency for the Sheridan’s gun tube to crack after a large amount of Shillelagh launches (possibly as few as 100) unless using the MGM51C version of the missile, and the tendency of the guidance system to lose track of the missile altogether.  The first version of the Shillelagh is the MGM51A, the MGM51B increased range by 50%, but is longer and heavier; the MGM51C is essentially identical to the MGM51B, but eliminates the gun barrel cracking and guides more reliably.  With the removal of Sheridans from the 82nd Airborne, the Shillelagh also passed out of service.

     Twilight 2000 Notes: The Sheridans put in a spectacular performance during the Twilight War, and the crews partially credit the Shillelagh for that.  Most Shillelaghs used during the Twilight War were MGM51C’s.

Weapon

Weights

Missile Caliber

Guidance

Missile Speed

Prices

Shillelagh

(Launcher) NA; (MGM51A Missile) 28.6 kg, (MGM51B/C Missile) 29.6 kg

152mm

IR SACLOS

1645

(Launcher) NA; (MGM51A Missile) $1544, (MGM51B/C) $2548

 

Weapon

Reload

Round

Min Range

Max Range

Damage

Pen

Difficulty

Shillelagh (MGM51A)

5

HEAT

730

4000

C23  B50

144C

FOR

Shillelagh (MGM51B/C)

5

HEAT

730

6000

C27  B50

159C

AVG

 

Superdragon

     Notes:  This is the ultimate version of the M47 Dragon ATGM series.  Its day/night tracker is equipped with active/passive IR, and the tracker has digital electronics and test equipment that allows the user to test and repair many problems without special equipment.  The missile has a tandem warhead with an increased propellant charge that allows it to defeat reactive armor and achieve greater range.  The Superdragon tracker may fire all types of Dragon missiles.  This missile fell victim to missiles with newer technology and lower cost.

     Twilight 2000 Notes: This missile was not used much by the US, Israel, and most other countries formerly using the Dragon, as in most of those cases the Dragon was replaced by missiles such as Tankbreaker, Javelin, Predator, NT-S Spike/NT-G Gill, and other newer weapons.  However, it was widely marketed in the Second and Third World, and was diverted to US and Canadian military use after the Mexican invasion of the Southwestern US and Russian Invasion of Alaska and Western Canada. 

Weapon

Weights

Missile Caliber

Guidance

Missile Speed

Prices

M47A5 Superdragon

(Sight Unit) 13.39 kg; (Missile) 11.21 kg

127mm

Wire SACLOS

870

(Sight Unit) $2650, (Missile) $478

 

Weapon

Reload

Round

Min Range

Max Range

Damage

Pen

Difficulty

Superdragon

2

HEAT-T

65

2000

C21  B45

121C/151C

AVG

 

TOW Series 

     Notes: The TOW (Tube-launched, Optically-tracked, Wire-guided) is the standard heavy ATGM in nearly 20 nations.  It is also used to arm dozens of APCs and tank destroyers, as well as helicopters.  The TOW system has been continually updated since its first use in Vietnam in the early 70s; the newest versions are state-of-the-art.  Differences between TOW versions are mostly in the missile, although launching equipment has been lightened.  TOW-1 is the basic version, and can fire only TOW-1, TOW-1A, or I-TOW missiles; all other launchers can fire all types of missiles except the TOW-3 (only a TOW-3 launcher may fire that missile).  There is no dedicated I-TOW ground mount launcher.  The TOW-2 and TOW-3 launchers add a thermal imager as well as miniaturizing some of the electronics. 

Weapon

Weights

Missile Caliber

Guidance

Missile Speed

Prices

TOW-1

(Launcher) 87.5 kg; (TOW-1 Missile) 18.5 kg; (TOW-1A, I-TOW Missiles) 19 kg

127mm

Wire SACLOS

1000

(Launcher) $2220; (TOW-1 Missile) $384, (TOW-1A Missile) $392, (I-TOW Missile) $399

TOW-2

(Launcher) 93 kg; (TOW-2 Missile) 21.4 kg; (TOW-2A and 2B Missiles) 22.6 kg; (TOW-2C Missile) 23.1 kg; (TOW-BLAAM Missile) 27.8 kg

152mm

Wire SACLOS

1000

(Launcher) $3960; (TOW-2 Missile) $427, (TOW-2A Missile) $481, (TOW-2B Missile) $922, (TOW-2C Missile) $770, (TOW-BLAAM Missile) $1319

TOW-3

(Launcher) 87 kg; (TOW-3 Missile) 24.5 kg

152mm

IR Fire and Forget

1000

(Launcher) $6760, (TOW-3 Missile) $8986

 

Weapon

Reload

Round

Min Range

Max Range

Damage

Pen

Difficulty

TOW-1 (BGM71A)

3

HEAT

65

3000

C16  B40

104C

DIF

TOW-1A (BGM71B)

3

HEAT

65

3750

C16  B40

104C

AVG

I-TOW (BGM71C)

3

HEAT

65

3750

C16  B40

114C

AVG

TOW-2 (BGM71D)

4

HEAT

65

3750

C23  B50

134C

AVG

TOW-2A (BGM71E)

5

HEAT

65

3750

C27  B50

135C/169C

AVG

TOW-2B (BGM71F)

5

EFP-T-TA

65

3750

C23  B70

147C/184C

AVG

TOW-2C (BGM71G)

5

HEAT-T-TA

65

3750

C30  B55

147C/184C

AVG

TOW-3 (BGM71H)

5

EFP-T-TA

65

3750

C23  B70

155C/194C

ESY

TOW-BLAAM (BGM71TBD)

7

EFP-HEDP

65

3750

C35  B70

96C

ESY