HAND TOOLS

20-molar acid: Concentrated acid (usually nitric or sulfuric). 100 grams. Wt 0.1kg; Price $250 (R/R)

AN/PRS-3 Mine Detection Unit (Metallic): The AN/PRS-3 is virtually identical to the AN/PRS-7A except that it is effective in finding metallic mines only--an Electronics or Combat Engineer:AVG task. Wt: 13 kg Cost: $1500 (S/R)

Mines can still be detected through the old probing method. This is done by a character crawling at up to one-third his normal rate and probing around himself with a knife or similar object. It is an Observation:AVG task to do successfully; failure may result in missing a mine.

The removal of detected mines may take anywhere from five to 30 minutes per mine, depending upon any anti-handling devices and how well the character passes a Combat Engineer:EASY task check. Task check failure may result in the mine's detonation.

AN/PRS-7A Mine Detection Unit (Non-Metallic): The AN/PRS-7A is a backpack-mounted, man-portable, battery-operated, mine detection unit. It consists of a headset, a backpack unit, and a telescoping mine detection wand (one meter in length, fully extended). In the hands of an experienced combat engineer, this unit is effective in detecting all kinds of mines, both metallic and nonmetallic. Detecting normally emplaced mines is an Electronics or Combat Engineer: Easy task for nonmetallic mines and an Electronics or Combat Engineer: Average task for nonmetallic ones. Each battery lasts for 60 hours of operation. A man can use this unit and walk at one-half his normal rate. Wt: 15 kg Cost: $2500 (R/R); Battery, $50 (S/R)

Anvil: This is part of the basic blacksmith tools, but must be bought and handled separately. This and a small forge allows basic blacksmithing (creation of simple metal parts). Price: $50 (S/S)

Battery Charger: Charges batteries from generator power. Generator not included. Weight 1kg; Price $100 (V/V)

Blacksmith Tools: These include tongs, hammers, bending rods, engravers, etc. A basic tool set can also be used but suffers a -1 penalty. Price: $100  (C/C)

Bolt Cutters: Cuts dropforged steel (such as lock hasps) up to 15mm thick, or wire up to 25mm or chains and similar material of comparable dimensions. Wt 3.5kg, Price $35 (C/C)

Bullet Molds: One mold will allow casting of the lead bullet of one caliber of weapon. Shot is made much more simply by dropping molten lead into a bucket of water. Lead bullets are usually much worse penetrators (+1 to each penetration category), but cannot be jacketed with primitive technology. They can be crossed into Dum-Dums (by hollowing out the tip), this reduces the range by 1/2 and worsens the penetration further (+1), but increases the damage by 1 die. Gunpowder or cordite is still needed however. Price: $250 (S/S)

Cranes: These are fixed assemblages (which have to be built into the shop) which lift and move heavy objects via electrical power. they require around 2Kw/ton for everyday use, with peak power ranging in the 15Kw/ton range (usually handled by batteries). Diesel cranes can also be found, and consume fuel at the rating listed for generators of that power. They are essential for speedy replacement of large vehicle parts (engines, turrets), or moving immobilized vehicles around. A 10 Ton crane is good enough for parts and engines, a 50 Ton crane for vehicles (except the heaviest of tanks). They can also be invaluable in construction of buildings, bridges etc. Setting up a crane at a site is a Major (but Average) task for Civil Engineer, or Machinist. Price: $500/ton (S/S)

Crucible:  This holds molten metals (steel/copper), and can be attached to a crane to move molten metal out of the forge, and cast it into the mould in a controlled manner. The price depends on the size and how advanced the pouring technique. For $100 you get an insulated bucket with handles, for $5000, an industrial 500L steelcasting bucket. Price: $100-5000 (S/S)

Cutting Torch:  This requires acetylene and oxygen (or compressed air) tanks. Small tanks will last for 4-5 jobs, while large tanks will last 30 jobs (10 min cutting time/job). Tanks cost $50 for a small one, or $150 for a large one and are V/V. A new charge of fuel costs $40/job for acetylene (R/R) and $5/job for oxygen (R/R) or $1/tank compressed air (V/V). Cutting torches and Arc welders are necessary for jury-rigging. Price: $300  (C/C)

Duct Tape: Per roll 50mm wide by 50m long. Also known as 100-mph tape. Any color (usually olive drab or black in military use). Wt1kg; Price $7 (C/C)

Epoxy Glue: Per 50 gram tube. Wt 0.1kg; Price $10 (S/R)

Entrenching Tool: the E-Tool, a folding shovel/pick. Wt 0.75kg; Price $26 (C/C)

Finishing Tools: These are power hand tools for "blueprinting" parts to fit exactly into place. They are needed for using cast parts, and augment the normal tools for the machinist. Price: $1500 (S/S)

Forge:  The quality of the forge is determined by it's cost, a gas fired industrial forge from a steel foundry will run into the 10's of thousands of dollars, and are immobile. Small experimental gas fired forges will cost $4-5000. Primitive hand-made coal burning forges will run $1000-$5000 depending on size. As natural gas is as rare as can be, hardly anyone will be using gas-fired forges, but they have about twice the efficiency, and are much easier to work with. Price: $1000-50000 (S/S)

Glass Cutter: Wt 0.1kg, Price $5 (S/S)

Machine Shop:  The shop consists of 4 basic parts. The lathe, the disk grinder, the drill press, and metal saw. The one listed here is for a small experimental shop. An Industrial set could cost up to 1 million dollars. These require at least 50Kw to operate a small shop (and up to 500Kw for industrial). To use the shop, one has to have Machinist skill, though any "shop" skill (Metallurgy, mechanic, civil engineer) will allow use at 1/2 skill level. A well run Machine shop can create practically any metal part from stock metal. These parts are hand made, rather than produced in a factory, and will take a great deal of time (and thus money) to create. however, it is the only source of new parts. Other machines can be bought for specialized jobs. A brass stamper for turning out cartridges (with different dies for each caliber). Price:$10000  (S/S)

Metal Detector: A device the size of a walkie-talkie, this detects the presence of metal up to two feet away. Wt: 4 kg Price: $750 (C/C)

Mine Detector: Detects metallic objects within 300mm; interpreting the signal is up to the operator (AVG: Electronics or Combat Engineer). Some mines are magnetic and may be set off by the detector. Some mines are non-metallic and are very difficult or impossible to detect. Runs off internal batteries. Wt 10kg; Price $500 (S/C)

Lockpick Set, Electronic: Used to "read'' combination and electronic locks. Wt 0.5kg; Price $500 (R/R)

Reloader Kit: This machine makes it possible to reload 40 shots per hour. Wt: 10 kg, Price: $1000 (S/S).

Reloading Bullets: Enough bullets for 350 shots. Wt: 3 kg, Price: $25 (V/V).

Reloading Powder: Enough propellant for 350 shots. Wt: 5 kg, Price: $150 (C/C).

Reloading Primers: Enough primers for 350 shots. Wt: 10 kg, Price: $250 (C/C).

Sandcasting Setup: Rather than one fixed product, this represents the gathering of all the materials in order to do sandcasting, it includes braces, a clean supply of sand, and clamps. Once an object has been created, it can be cast by placing it (or a wax copy) in sand, and hyper compressing the sand around it (or melting the wax out). A crude copy (unfinished) can be made then by pouring molten metal into the mould. This is the fastest way of making parts, called Drop Forging. The parts then have to be annealed, and finally finished. Price: $1000 (S/S)

Small Arms Cleaning Kit: Wt 0.7kg; Price $16 (S/S)

Swiss Army Knife: A many-bladed utility knife that folds into a small package. Includes large 57mm blade, small 40mm blade, Large screwdriver, bottle opener, wire stripper, small screwdriver, can opener, corkscrew, scissors, wood/rope saw; reamer, tweezers, plastic toothpick, key ring, fish scaler. Wt 0.1kg; Price $22 (S/R)

Temperature-Controlled Ovens: These allow the slow cooling of metals to properly anneal newly cast metal parts. Crude annealing will cause the part to automatically have a wear value of d10 (10 being automatic failure of the part). Price: $1000 (R/R)

Wire Clippers: Clips up to 10mm wire. Wt 0.5kg; Price $10 (V/V)